The studio
One pipeline.
Code and craft.
Upload For Software is a focused production studio for clients who need a complete Unity game, professional Blender assets, or both working together.
Point of view
A good model is not finished when it renders.
It is finished when it works in the game.
That is why code and art share one pipeline.
01
Prove the gameplay first
We validate the controls, camera, and core loop in a playable Unity build before expanding production.
02
Model for the destination
Polygon count, topology, materials, rigs, and exports are planned around how the asset will actually be used.
03
Deliver work you own
You receive organized source files, builds, and assets that can be maintained, extended, and shipped.
Our toolkit
A practical stack for playable, maintainable work.
01
Unity / C#
02
Blender
03
Android / iOS
04
URP / Shader Graph
05
Photon / Netcode
06
Firebase
07
Substance workflow
08
Git / version control
09