Projects · Original games in production
See how our games move from idea to playable build.
Not a gallery of empty mockups. Each project page explains the gameplay problem, the production choices, what has actually been implemented, and what comes next.
Current work
Original games, documented honestly.
Every project below is currently in development. The written details come from its production files; the visuals use production-source artwork where available, with portfolio concepts used only where final gameplay captures are not yet approved.
Release candidateROADFORGE
↗Drive, dodge and fight through a stylized desert campaign with automatic main guns, limited special weapons, upgrades and a boss at the end of every stage.
In developmentCity Chomp 3D
↗A bright, original city-swallowing arcade game with progressive growth, rival holes, a 100-level story structure and an endless mode designed for short mobile sessions.
Playable prototypePath of Breeze
↗A calm third-person skating journey built around flowing controls, forgiving obstacles, sunset roads and short moments of visual rest.
Playable prototypeLightning Escape
↗A fast three-lane coastal escape game with readable traffic, rising police pressure, chase and first-person cameras, and a measured mobile performance target.